After doing "Alive Again" the month before, they quickly asked me to follow a similar direction for "Permanence". A dark, eerie cold track they've been teasing for months.
This was a good excuse to start playing with C4D and see if I could nail something decent. After playing around, I came up with some ideas I thought would be a good match for the track. Once the artwork approved, this was turned into a full video.
3D being a different game than "regular" motion design, this took around 15 hours to render on a tight deadline. On top of that, an official video will follow, in the same vein as "Alive Again", this new track being the official follow up.
Below you'll see the other artwork proposals and the final.